Double Dragon III: The Sacred Stones (NES) Playthrough – NintendoComplete

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A playthrough of Acclaim’s 1991 beat ’em up game for the NES, Double Dragon III: The Sacred Stones.

This Technos developed brawler followup to the classic Double Dragon II: The Revenge is a good game, but it doesn’t compare as favorably to its predecessor as it would probably like. The graphics are packed with detail, but are somewhat lacking in character compared to part 2. Despite the diversity of the background graphics, the whole thing manages to look pretty generic. And very brown. The music is excellent though, and the controls are quite a bit easier to handle than they were in the first two games. I also really liked how the choice of multiple characters provided a bit of variety to the gameplay.

The main problem with the game is that its challenge is a bit on the obnoxious side. It’s nowhere near as hard as most people make it out to be (though to be fair, it’s absolutely brutal until you figure out that 95% of the enemy attacks can be easily sidestepped by moving up and down), but it quickly becomes repetitive. But, the story line, however pointless and senseless, is pretty entertaining and helps to break the monotony.

It does bear mentioning that this wasn’t a straight port of the arcade version (Double Dragon III: The Rosetta Stone) – there are a fair few differences. Of course, this was typical for NES Double Dragon games, though the Japanese version of DD3 kept the story line much closer to the arcade’s one than the US version did.

The Sacred Stones certainly isn’t a bad game. It plays smoothly, moves well, and puts up a reasonable challenge, and it is quite a bit of fun until it wears out its welcome on the 700th wave of the same pair of enemies. DD3 sits firmly in third place behind DD1 and 2, but then again, so do the great majority of NES beat ’em ups.

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No cheats were used during the recording of this video.

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50 COMMENTS

  1. (26:50) Hiruko was merely greedy in the arcade version and the original japanese version. Here her villanous act went further.

    However in japanese and english version, the character was turned to ashes, while the arcade version died like any enemy.

  2. I’m a grown ass man with two kids now and it’s the first time I’ve seen this ending. Hard ass game. Collected dust in my room for years due to rage quit

  3. Oh my god I forgot about the start of Egypt trying to make those stupid jumps. Having a flawless game only to not get past that part.

  4. My dad rented this for me from the video store when I was little. I swear the game was over a month late cause we were trying so hard to beat it together!!!! Such good times it's something I'll never forget.

  5. You played the game so much better than others that made videos of this. One only did jump kicks and the other only did the cyclone kick, your video was far more entertaining.

  6. I only finish this game on emulator, the saddest part is the cheat won't work when you want to change the stage, the best bg music for me is the stage in Italy.

  7. Hj em dia em 40 minutos, só Deus sabe o tempo q eu passei pra zerar esse jogo. Pra passar do mestre ninja era mo cagaço, e por cima tinha a última mestre, mano q mulher miserável

  8. This game has a cheat"when you use round spinning kick in air rapidly press start key or Select key". Used both keys to skip level.

  9. I got this game in February of 1991, and I coild wait to go home and play it, and when I got home and played it for the first time I was so disappointed, double dragon 3 for nes was the worst double dragon game ever , in my opinion double dragon 2 the revenge was the best double dragon game for the nes , I also would put the first double dragon for nes above this game

  10. I guess I played every 1990 game with my family. It's wonderful to watch entire video game videos again.

  11. You made every movement in the game except one: The reverse launching. Just when you grab (pressing up and forward with A and B) in the middle of the air, press up and back with A and B. You will change direction launching your enemies to the opposite side without having to turn around.

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