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Player:Heroes Of Xanadu – My Favorite Side-Scrolling Beat ’em up on any Home System ever Released.
Double Dragon II: The Revenge ( Daburu Doragon II: Za Ribenji? ) is a side-scrolling beat ’em up produced by Technōs Japan originally released as a coin-operated arcade game in 1988. English localization was published by Acclaim Entertainment, which was released on January 1990 in North America and later in the PAL region. It was later re-released on the Virtual Console in North America on June 21, 2012 for the Wii and on June 12, 2014 for the Nintendo 3DS.The NES version of Double Dragon II has many little differences from the original arcade game. Unlike the first NES game, the game now features a co-op mode. There are two different co-op modes: in mode A, the player’s attacks will not hurt each other; in mode B, they will. There are also three difficulty settings, which also determines the length of the
game.The final mission is only available on the hardest difficulty setting.The story is the same as the arcade version with the only difference being the true ending in which Marian is resurrected, the game now has story sequences between each stage which serves to advance the plot. The level designs are also completely different, with the NES version featuring nine missions instead of just four. Most of the enemy characters from the arcade version are featured in the NES version as well, while a few were replaced by new ones. Notably, the ninth and final mission is a battle against the “Mysterious Warrior”, character introduced in the NES version.The NES version is not a port of the arcade game, but rather serves as a loose adaptation, much like the first NES game. While the basic premise of Billy and Jimmy
Lee going on a mission to avenge Marian’s death is the same, the main antagonist was changed from Machine Gun Willy to a new enemy known only as the “Mysterious Warrior”, a rival martial artist who challenges the Lee brothers with his own supernatural fighting style. Unlike the first NES game, Double Dragon II can be played by up to two players simultaneously. The game offers an “A mode” where both players can’t harm each other and a “B mode” that allows friendly fire.The structure of the game is completely different. While the first stage resembles the one from the arcade version, the level designs deviates completely from Mission 2 and onward, with scenes set in a variety of new locations such as the interior of a moving helicopter, an undersea base and a series of trap rooms. There are a total of nine
stages in the NES version. Before each stage, a cut-scene is shown (similar to the ones in the NES version of Ninja Gaiden) consisting of still imagery and text which provides the setting of the stage. The enemy characters are roughly based on the ones featured in the arcade version, but some of them carry different weapons or have new fighting techniques, such as Rowper’s ability to throw boomerangs at the player. Besides the final boss, the other enemy characters that are introduced in this version are the “right-hand men” that serve as recurring sub-bosses from Mission 2 and onward, and the ninjas that appear at the end of Mission 2 and later on in Mission 8.The game retains the directional-based combat system from the arcade version. Unlike the first NES game, the player has full access to Billy or Jimmy’s
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